My external harddrive took a minor fall and decided to not work anymore.
It makes a relaxing scraping noise now...
i lost a day and a nights worth of work... oh well. Going to re do what i lost on thursday.
I managed to get 4 shots done today, about 18 seconds worth, so not feeling too bad about losing my work.
My animation work flow has changed several times since the beginning of this production. I have now found a way (no doubt it'll change again soon) to animate that suits my style.
I have forgot about the stepped keys and all that business, now i do a very basic smooth blocked out pass and then with each pass after that i improve one area in chunks until it's all done.
This suits me, i can keep good timing but also have a smooth flow and create spontanious magic (rarely). My animation seemed slightly mechanical early on blocking out using stepped keys, but now it feels more fluid and organic thanks to my new way of working... yawn, how uninteresting, sorry.
Done about 2 mins worth now, it's coming along. I'll have all the parts for Joseph finished by monday, then i have until wed to add other bits the it's render city for us!
another early start tomorrow, night
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1 comment:
Courage, mon brave!
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